What do you think?
Friday, March 28, 2014
New Version of FoB2 Cards
Having printed up a set of the FoB2 cards I previously previewed, I wanted to try something different. I wasn't satisfied with the legibility or style of the earlier version. I want the FoB2 cards to reflect the horse and musket period, similar to the way the marble/Alexander images and texture evoke a mood for the Pulse of Battle cards.
Hmmm. I think of the cards almost as orders or order opportunities in the game. Orders were written in an order book, probably at some point the result of referring to a map, from a map case - and a book and case would be: leather bound!
So - I tried a texture showing a leather binding style, and I like it! I also changed the card back to make the title more visible, and more intense (red) representing the drama and tension of conflict.
So, here are a couple of samples:
Argh. I still can't get multiple images to load. I'll post the card front example in a new post.
Hmmm. I think of the cards almost as orders or order opportunities in the game. Orders were written in an order book, probably at some point the result of referring to a map, from a map case - and a book and case would be: leather bound!
So - I tried a texture showing a leather binding style, and I like it! I also changed the card back to make the title more visible, and more intense (red) representing the drama and tension of conflict.
So, here are a couple of samples:
Argh. I still can't get multiple images to load. I'll post the card front example in a new post.
Tuesday, March 11, 2014
Field of Battle 2nd Edition Card Preview
I created a sample FoB2 card deck for my use, review, and editing process. A couple of the cards are shown below. If you have any comments, I'd be glad to hear them!
Stupid Blogger - can't get a post with more than one image. I'll post another image in a post to follow.
Stupid Blogger - can't get a post with more than one image. I'll post another image in a post to follow.
Monday, February 10, 2014
Field of Battle WW1 Released as PDF!
I'm
pleased to announce that in this, the 100th anniversary year of the start of
WW1, we are releasing Pat Wingfield's new rule set "Field of Battle WW1" in PDF
format. It is available for $19, payable to me directly via PayPal to brentoman@q.com .
The
rules cover 1914-1918. More details from Pat:
These
rules are written to allow the players to recreate Corps and higher level
battles of WWI. They use
battalions as the combat element,
brigades or regiments as the maneuver element and divisions as the command
level. While designed with 6mm figures in mind the rules will work well with any
size of figure. The ground scale is 1” to 100yds.
This
set of rules started life as an attempt to simply modify the Field of Battle
WWII rules to reflect conditions some 25 years earlier. However, the troop
density and the change in technology, military thought and tactics during WWI
means these rules have many differences to the WWII set, while retaining the
overall concept.
Innovations
in these rules include the use of battalions as the combat element in open field
operations but company level units within trenches. There are also simple but
effective pre-offensive bombardment rules that may make all the difference to
the success or failure of an assault.
Organization
Tables,
that are segregated by nationality and year of operation, are supplied for the
main protagonists.
There
are also a large number of examples and designers notes to help the players pick
up the rule mechanics.
The
rules are supplied as a pdf and the contents page and internal references are
all hyperlinked allowing easy rule reference finding. While the rules have been
produced so that they are convenient to use on a tablet computer they can also
be printed as a hard copy.
Friday, January 24, 2014
Les Grognards, 2nd Edition, Available as PDF File
Les Grognards, 2nd Edition is now available as a PDF for $15, payable to me
via PayPal at brentoman@q.com . Les
Grognards is a "classic Piquet" supplement, covering the Napoleonic wars.
LG2 includes rules for 3 different game scales: Company scale (basic infantry unit is a company), Battalion scale (the infantry unit is a battalion), and Grand Tactical scale (infantry unit is a brigade/regiment). LG2 also includes Horizon Moveent rules for the Battalion and Grand Tactical scale games. Horizon Movement eliminates virtually all measuring for movement, with movement instead based on terrain and enemy unit positions. The rules include lists for 37 armies as well as rating recommendations. Ownership of the Master rules is required.
LG2 includes rules for 3 different game scales: Company scale (basic infantry unit is a company), Battalion scale (the infantry unit is a battalion), and Grand Tactical scale (infantry unit is a brigade/regiment). LG2 also includes Horizon Moveent rules for the Battalion and Grand Tactical scale games. Horizon Movement eliminates virtually all measuring for movement, with movement instead based on terrain and enemy unit positions. The rules include lists for 37 armies as well as rating recommendations. Ownership of the Master rules is required.
Friday, December 20, 2013
Theatre of War - Now Available in PDF
Theatre of War, the Piquet campaign system, is now available in PDF format for $15, payable to me via PayPal to brentoman@q.com .
players.
Theatre of War
was written to allow miniature-based campaigns that provide
linked, tactical tabletop games with a larger meaning. In itself, this is not
a unique goal for a campaign system. However,
Theatre of War is designed to
be used with miniature collections of existing, fixed sizes (no more collecting
and painting forces for the next game just in order to meet the order of battle
requirements!) and provide an entertaining background for a campaign with a
definite result. Quite often, miniature campaigns end up as an exercise in map
movement, followed by a couple of large games as all available forces concentrate
in a clump at one map location. Inevitably, the resulting tabletop games
turn out to be games with every figure each campaign participant owns, lined
up on opposite sides and marching forward into a meeting engagement! A fatal
flaw in many campaign systems is the transition from the large campaign map
to the smaller tabletop tactical map.
Theatre of War provides a system of
determining the tactical scenario, based on decisions made by the campaign
players.
Subscribe to:
Posts (Atom)



